2026 Int'l Conference on Virtual Reality Research and Applications(VRRA 2026)

17th July 2026 – 19th July 2026 Chengdu, China Online 23 days to go 254 views
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🚨 7 days left! Submission deadline: 1st July 2026
Start Date
17th July 2026
End Date
19th July 2026
Abstract Deadline
1st July 2026
Location
Official Website
Organizer
Academic Communications
Contact Person
Vicky
About This Conference
? Conference Background 2026 International Conference on Virtual Reality Research and Applications (VRRA 2026) will be held during July 17-19, 2026 in Chengdu, China. This Conference will cover issues on Virtual Reality Research and Applications. It dedicates to creating a stage for exchanging the latest research results and sharing the advanced research methods in related fields. ? Call For Papers 2026 International Conference on Virtual Reality Research and Applications (VRRA 2026) will be held during July 17-19, 2026 in Chengdu, China. You are invited to submit papers and participate in our academic exchange. Topics: The conference is soliciting state-of-the-art research papers in the following areas of interest: Core VR Technology & Hardware Head-Mounted Displays (HMDs) Tracking & Sensing Systems Haptics & Force Feedback Audio in VR Input Devices & Interaction Paradigms Networked VR & Cloud Rendering Software, Algorithms & Content Creation 3D Graphics & Rendering Game Engines for VR Avatar Creation & Embodiment Physics Simulation & AI in VR 3D Modeling & Scanning Authoring Tools & Workflows User Experience (UX) & Human-Computer Interaction (HCI) Interaction Design Locomotion Techniques Presence & Immersion Collaboration and Social Interaction Accessibility & Inclusive Design User Studies & Evaluation Methods< Applications & Use Cases Education & Training Enterprise & Industry Cultural Heritage & Museums Entertainment & Gaming Retail & E-Commerce Augmented Reality (AR) & Mixed Reality (MR) Overlap with VR AR/MR Hardware Spatial Computing Mobile AR vs. Wearable AR Perception, Psychology & Ethics Cybersickness (VR-Induced Sickness) Perceptual Neuroscience in VR Ethical Implications & Safety The Proteus Effect & Identity Related & Emerging Fields Haptic Teleoperation Volumetric Capture The Metaverse
Venue & Location

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